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Je ne sais pas si c’est le bon endroit, si vous voulez déplacer?
J’ai vu ça sur fb et ça m’interpelle un peu… Vous en pensez quoi?
Beyond the Monolith… Article n°1
The Beyond Monolith project is a major element of the company’s future strategy. Its implementation will begin in January, during the Conan campaign. In the weeks and months ahead, I will provide more information about the exact nature of this project, including specific details.
Beyond the Monolith—what is it?
In a few words, the approach of the Beyond the Monolith project is similar to generic role playing systems that are suitable for a variety of themes and settings, or like home videogame consoles and their games. In this way, we hope to separate the game engine hardware (if you will) from various settings and themes. Simply put, the goal is to provide what we’re tentatively calling an Engine Box, so that gamers will not have to buy an entire system every time, but rather just the material for their chosen theme—sort of like buying another game for your home videogame system, rather than buying a new console. The engine box would provide various dice, 2 Overlord tablets, 4 Hero tablets, colored base rings, a well-written rulebook,various Aids, cards and Tokens. When a new setting/theme becomes available you will already have all these materials, and will only need to buy the associated thematic elements (miniatures, special character sheets, tiles, etc) of your choice. This also means you will only have to learn the rules once, as they will be common across all settings. Today, the hardware components of the engine make up a significant chunk of our game prices. It is therefore time to drastically reduce the bill for our pledgers, starting by not selling them, again and again, the same material. This allows us to reuse the elements, thus saving money and shelf space. I will report back very soon with precise details on the Engine Box (the Console) content, so that you can see how attractive its price will be.
The Beyond the Monolith range will be divided into two product lines: The Second Life Kits and the Universe Boxes.
-The slogan of the Second Life Kits could be « Stop buying new miniatures and play more with the ones you already have ».
Second Life is based on the observation that over the last few years, players have been accumulating more and more miniatures, which are seeing less time on the table. As a result, they tend to remain in their boxes, gathering dust, rather than gracing the game boards. In response, Monolith will offer, for excellent price points, VERSUS MODE THS kits * consisting of character tiles, equipment cards, as well as game maps and associated Scenarios. At first, these Kits will concern our proprietary worlds (Mythic Battle Pantheon, Mythical Battle Ragnarök, Claustrophobia), but very soon, they will be accompanied by many other universes, whose licenses are already being discussed and negotiated with other major market publishers. Some of these miniatures and settings from other popular games may already be on your shelf.
I Will be back very soon for announcing some very big partnership about some very successful games, which will become playable with our Engine.
Obviously, we want to reassure fans of Mythic Battles and Claustrophobia, that these two ranges will continue to grow with their own systems. In the future, we hope to bring a similar Second-Life ethos to each of our game systems in the form of Universe Boxes.
The slogan of the « Universe Boxes » line could be summarized as « Play now for less, in your favorite worlds ».
Keeping potential slogans in mind, that of the « Universe Boxes » line could be “More Play, Less Pay.
Further, we want to reassure our Adventure Mode fans, that we are not abandoning this game mode. Though our main focus will be launching VERSUS MODE for Conan, We will offer further Adventure Mode content for the upcoming Kickstarter and maybe ever a third gameplay option.
As explained above, a large part of the manufacturing cost of our core-boxes comes from the hardware components that make up the engine. However, until today, not only did you have to pay for said physical material, but also for the license percentage that applies to all the elements in the box. We’ve come to the conclusion that this is not ideal and we decided to change our approach. So we expressed our ambition to our partners and they agreed on our vision.
From now on, we will be able to offer you Core-boxes which include our usual rich and detailed maps, minis, cards and tiles, but for prices much lower prices..
It’s a little too early to reveal which licenses we are perusing and/or in the process of signing. But we are in late negotiations with some very interesting names and products we think will add greatly to our existing game engine. After we resurrect Conan, we will offer universe boxes for other very strong IPs.
Sorry, you’ll have to wait and see about those.
Obviously, owners of Batman GCC will not be left out. Indeed, the existing game will be 100% compatible with the Beyond Monolith line.
I still have a lot to tell you about the future of Monolith. But I am told that long press releases bother readers. So, instead of knocking you out with information today, I’ll be back soon, first to talk about the content of the Engine Box (including the dream team now in charge of writing rule booklets) .
Of course, if you have any questions about what has just been revealed, do not hesitate to ask us just here. Matt, Chaz and I will do our best to answer them within the limits of what we are allowed to say. Please know that English is not my first language, but I’m always happy to answer questions and drop hints. Moreover, do not hesitate to give us the names of the Universes you would like to see expand our range of Universe Boxes, or Second Life Kits (these are simple and quick to implement and we can easily build partnerships with our fellow publishers).
But above all, remember: « The membranes of the Multiverse are porous, and the Monoliths are the points of passage. » (Zoltan Zenobee, March 2042).
Thank you for your attention,
Fred Henry and the Monolith team
* The THS (Tactical Homeostatic System) is the game system that powers Conan and Batman. Its purpose is to simulate, in an extremely simplified way, the energy cycle. The VERSUS mode, is the part which powers the game in a skirmish-like fashion. Its latest version, that of the Engine Box, pushes this simulation further, while simplifying the use (see article to come, explaining the changes).
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